Pioneering Programmer Highlights Simplicity in Game Development's Past, Points to Industry Overwork Today

38 years after Final Fantasy's release, Nasir Gebelli, the programming genius behind the first three games, reminisces about the straightforward nature of coding in the early days. This starkly contrasts with today's video game industry, where developers often face grueling work conditions and crunch times, exemplifying the need for better labor practices and unionization to protect workers in a sector that has grown significantly both in scope and profits.